
· Sega
Over the past week, Total War: WARHAMMER III was an established game on Twitch, across all languages, with 479 average viewers. Its audience is down 37% week over week. This audience centers on one main market, English (49% of observed watch time), and spreads across 7 tracked languages. The French and Russian markets follow as well. The game is carried by 43 curated creators, with audience spread evenly among them. Within the Strategy category, it ranks 42nd out of 768 games observed the previous week.
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Share of Japanese audience over the global market
Last 30 days · Japanese vs other markets
Previous ISO week · cumulative audience
Last 30 days · cumulative audience per day
| Creator | Avg viewers / stream | Peak on this game | ||||
|---|---|---|---|---|---|---|
| No creators on this game the previous week. Browse the full catalog: /creators | ||||||
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Over the past week, Total War: WARHAMMER III drew an average of 479 concurrent viewers on Twitch, across all languages, with a measured peak of 2.1K viewers. These figures reflect the game's audience across all channels, not a single creator's.
Over the past week, the most-watched creators on Total War: WARHAMMER III are ClioAite, Furgoth, and TurinRTS. The full ranking, sortable by audience, activity or specialization, is further down this page.
Total War: WARHAMMER III is watched mainly in English (49% of observed watch time). Its audience spans 7 of the 9 languages tracked by Evoa in total.
Over the past week, Total War: WARHAMMER III's audience is down 37% versus the previous week.
According to public data aggregated by Evoa, Total War: WARHAMMER III is published by Sega.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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