
· Ubisoft Entertainment
Over the past week, Trackmania was a major game on Twitch, across all languages, with 1.6K average viewers. Its audience is down 29% week over week. This audience concentrates on a single market, English (76% of observed watch time). The Italian market follows. The game is carried by 47 curated creators, with audience spread evenly among them. Within the Racing category, it ranks 2nd out of 122 games observed the previous week.
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Share of Polish audience over the global market
Last 30 days · Polish vs other markets
Previous ISO week · cumulative audience
| # | Game | Share | Hours watched |
|---|---|---|---|
| 1 | Le Mans Ultimate | 28% | 3.2Kh |
| 2 | Forza Horizon 6 | 23% | 2.6Kh |
| 3 | Intoxicated Driver | 12% | 1.4Kh |
| 4 | SnowRunner | 10% | 1.1Kh |
| 5 | Sleeping Dogs: Definitive Edition | 5% | 561h |
| 6 | Trackmania | 1% | 121h |
| 7 | Other games | 21% | 2.4Kh |
Last 30 days · cumulative audience per day
| Creator | Avg viewers / stream | Peak on this game | ||||
|---|---|---|---|---|---|---|
| No creators on this game the previous week. Browse the full catalog: /creators | ||||||
no results
Over the past week, Trackmania drew an average of 1.6K concurrent viewers on Twitch, across all languages, with a measured peak of 6.7K viewers. These figures reflect the game's audience across all channels, not a single creator's.
Over the past week, the most-watched creators on Trackmania are TheRealMarzaa, Wirtual, and Scrapie. The full ranking, sortable by audience, activity or specialization, is further down this page.
Trackmania is watched mainly in English (76% of observed watch time). Its audience spans 7 of the 9 languages tracked by Evoa in total.
Over the past week, Trackmania's audience is down 29% versus the previous week.
According to public data aggregated by Evoa, Trackmania is published by Ubisoft Entertainment.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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