evoa
Explore
GamesExplore the market by gameCreatorsFind and contact your game's creators
Solutions
Data IntelligenceFor the gaming industryCreator CRMFor your gaming influenceCampaignsTo promote your games
Pricing
evoa
evoa

Gaming ecosystem intelligence.

Public data, market intelligence and professional tools for creators, indies, studios and agencies.

Explore

  • Games
  • Creators

Solutions

  • Data Intelligence
  • Creator CRM
  • Campaigns

Company

  • About
  • Pricing
  • Contact
© 2026 Evoa. All rights reserved.·Methodology·Privacy·Terms
UFL
UFL

UFL

TwitchData currently observed on Twitch. Other platforms will be integrated progressively.

· Strikerz

#0
rank among 44 Sports games · previous week
  • Audience
  • Markets
  • Competition
  • Creators

Data being collected

The weekly aggregation for this game is not yet available. Numbers will appear once the next ISO week closes (Monday 03:00 UTC).

Audience

Data being collected (bootstrap 2026-04-21). Evolution series will appear after the first aggregation run.

Japanese dominance Data currently observed on Twitch. Other platforms will be integrated progressively.

Audience breakdown by language

Share of Japanese audience over the global market

Markets details

Markets details
MarketAvg audiencePeak audienceHours watchedTrend
JAJapanese000h—
PTPortuguese6529410.9Kh+20%
ENEnglish381096.3Kh+3%
ITItalian201623.4Kh−18%
ESSpanish101141.6Kh+339%
DEGerman358502h+14%
RURussian254380h+295%
FRFrench115164h−47%
PLPolish0558h−93%
+2Other languages045h—

Competitive positioning Data currently observed on Twitch. Other platforms will be integrated progressively.

Game's market share vs competitors

Previous ISO week · cumulative audience

Positioning details · previous week

Positioning details · previous week
#GameShareHours watched
1Mario Tennis Fever71%125.9Kh
2Rocket League14%24.8Kh
3Stilt Fella2%3.3Kh
4theHunter: Call of the Wild2%2.7Kh
5EA Sports FC 261%2.5Kh
6Other games10%17.9Kh

Top UFL streamers Data currently observed on Twitch. Other platforms will be integrated progressively.

1MMax

TOP AUDIENCE

Audience

Audience footprint generated on this game

No top audience for this game yet.

TOP ACTIVITY

Hours streamed

Time invested in this game

No streamed activity on this game yet.

TOP SPECIALISTS

Identity

% of stream time spent on this game

No specialists yet (10h+ on this game required).

Active creators on UFL

Active creators on UFL
CreatorAvg viewers / streamPeak on this gameHours streamedHours watched% on game
No creators on this game yet. Browse the full catalog: /creators

no results

Market read

▾

Over the past week, UFL was an established game on Twitch, across all languages, with 139 average viewers. Its audience held steady week over week. This audience centers on one main market, Portuguese (46% of observed watch time), and spreads across 7 tracked languages. The English and Italian markets follow as well. The game is carried by 9 curated creators, with audience spread evenly among them. Within the Sports category, it ranks 26th out of 208 games observed the previous week.

Do you publish or represent UFL? Activate this game on Evoa

Frequently asked questions

How many viewers does UFL draw on Twitch?▾

Over the past week, UFL drew an average of 139 concurrent viewers on Twitch, across all languages, with a measured peak of 504 viewers. These figures reflect the game's audience across all channels, not a single creator's.

Who are the main creators for UFL?▾

Recently, the most-watched creators on UFL are HOLLYWOOD285, zalewskyy_, and Dagnolf96. The full ranking, sortable by audience, activity or specialization, is further down this page.

In which languages is UFL watched?▾

UFL is watched mainly in Portuguese (46% of observed watch time). Its audience spans 7 of the 9 languages tracked by Evoa in total.

Is UFL growing on Twitch?▾

Over the past week, UFL's audience held steady versus the previous week.

Who publishes UFL?▾

According to public data aggregated by Evoa, UFL is published by Strikerz.

Methodology & definitions

▾

Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.

Peak audience: the highest number of viewers watching the game at the same time, reached during the week.

Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.

Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.

Learn more about our methodology

frenesptderuitjapl
Early access · Private beta

Take control of your gaming influence.

Market data, creators, and campaigns — in one place, no agency, no black box. Evoa is in private beta: access is invite-only. Public beta opens Q3 2026.

tracked creators9 languages, equal depthTwitch+Steam, live
Private betaInvite-only · now
Public betaOpens Q3 2026

Studios & agencies

B2B

Get notified at launch.

Got a live project and want in now?


Creators

Waitlist

Get notified at launch.

Evoa
Games
Sports
Sports
Request early access →