
· DreadXP
Previous ISO week · cumulative audience
| # | Game | Share | Hours watched |
|---|---|---|---|
| 1 | Dead by Daylight | 40% | 134.3Kh |
| 2 | The Mound: Omen of Cthulhu | 11% | 37.5Kh |
| 3 | Forest Escape: Last Train | 7% | 23.9Kh |
| 4 | Phasmophobia | 4% | 14.1Kh |
| 5 | RESIDENT EVIL: requiem | 3% | 11Kh |
| 6 | White Knuckle | 0% | 26h |
| 7 | Other games | 34% | 112.1Kh |
Ranked by average audience on this game
Ranked by hours streamed on this game
Ranked by % of time on this game
| Creator | Avg viewers / stream | Peak on this game | |||
|---|---|---|---|---|---|
| No creators on this game yet. Browse the full catalog: /creators | |||||
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Over the past week, White Knuckle was an established game on Twitch, across all languages, with 216 average viewers. Its audience is down 42% week over week. This audience centers on one main market, English (63% of observed watch time), and spreads across 4 tracked languages. The Portuguese and Russian markets follow as well. The game is carried by 24 curated creators, with audience spread evenly among them. Within the Horror category, it ranks 24th out of 423 games observed the previous week.
Do you publish or represent White Knuckle? Activate this game on Evoa
Over the past week, White Knuckle drew an average of 216 concurrent viewers on Twitch, across all languages, with a measured peak of 8K viewers. These figures reflect the game's audience across all channels, not a single creator's.
Recently, the most-watched creators on White Knuckle are Cellbit, Distortion2, and AstralSpiff. The full ranking, sortable by audience, activity or specialization, is further down this page.
White Knuckle is watched mainly in English (63% of observed watch time). Its audience spans 4 of the 9 languages tracked by Evoa in total.
Over the past week, White Knuckle's audience is down 42% versus the previous week.
According to public data aggregated by Evoa, White Knuckle is published by DreadXP.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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