
· Bethesda Softworks
Over the past week, Fallout 76 held a niche spot on Twitch, across all languages, with 25 average viewers. This audience is international and spreads across 6 tracked languages, led by English (31% of observed watch time). The German and Russian markets follow as well. 5 curated creators cover this game; the most-watched holds 31% of watch time. Within the FPS category, it ranks 141st out of 627 games observed the previous week.
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Previous ISO week · cumulative audience
| # | Game | Share | Hours watched |
|---|---|---|---|
| 1 | Counter-Strike 2 | 56% | 4.6Mh |
| 2 | Arena Breakout: Infinite | 6% | 476.3Kh |
| 3 | Valorant | 5% | 439.7Kh |
| 4 | STALCRAFT: X | 5% | 436.6Kh |
| 5 | Escape from Tarkov | 5% | 388.7Kh |
| 6 | Fallout 76 | 0% | 733h |
| 7 | Other games | 23% | 1.8Mh |
Cumulative audience
Audience footprint generated on this game · previous week
% time on this game (primary game)
| Creator | Avg viewers / stream | Peak on this game |
|---|---|---|
| 147 viewers | 169 viewers |
Over the past week, Fallout 76 drew an average of 25 concurrent viewers on Twitch, across all languages, with a measured peak of 225 viewers. These figures reflect the game's audience across all channels, not a single creator's.
Over the past week, the most-watched creators on Fallout 76 are RetroProFrank, Xandr_Sh, and jakob0687. The full ranking, sortable by audience, activity or specialization, is further down this page.
Fallout 76 is watched mainly in English (31% of observed watch time). Its audience spans 6 of the 9 languages tracked by Evoa in total.
There is not enough history yet to establish a reliable trend for Fallout 76 on Twitch.
According to public data aggregated by Evoa, Fallout 76 is published by Bethesda Softworks.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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