
· Xbox Game Studios
Previous ISO week · cumulative audience
| # | Game | Share | Hours watched |
|---|---|---|---|
| 1 | Path of Exile | 10% | 1.5Mh |
| 2 | ELDEN RING | 9% | 1.3Mh |
| 3 | Torchlight: Infinite | 9% | 1.3Mh |
| 4 | Echoes of Aincrad | 8% | 1.2Mh |
| 5 | Diablo IV | 4% | 610.7Kh |
| 6 | Grounded 2 | 0% | 3.8Kh |
| 7 | Other games | 60% | 8.7Mh |
Audience footprint generated on this game
Time invested in this game
% of stream time spent on this game
2 more creators
The full ranking is available to PRO subscribers.
Over the past week, Grounded 2 held a niche spot on Twitch, across all languages, with 22 average viewers. This audience concentrates on a single market, English (78% of observed watch time). The Portuguese market follows. The game leans on a headline creator: the most-watched holds 56% of watch time, across 3 curated creators. Within the RPG category, it ranks 127th out of 590 games observed the previous week.
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Over the past week, Grounded 2 drew an average of 22 concurrent viewers on Twitch, across all languages, with a measured peak of 858 viewers. These figures reflect the game's audience across all channels, not a single creator's.
Recently, the most-watched creators on Grounded 2 are Sayu, Melizande, and RADIAACTIVE. The full ranking, sortable by audience, activity or specialization, is further down this page.
Grounded 2 is watched mainly in English (78% of observed watch time). Its audience spans 4 of the 9 languages tracked by Evoa in total.
There is not enough history yet to establish a reliable trend for Grounded 2 on Twitch.
According to public data aggregated by Evoa, Grounded 2 is published by Xbox Game Studios.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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