
· Gamirror Games
Previous ISO week · cumulative audience
| # | Game | Share | Hours watched |
|---|---|---|---|
| 1 | Path of Exile | 10% | 1.5Mh |
| 2 | ELDEN RING | 9% | 1.3Mh |
| 3 | Torchlight: Infinite | 9% | 1.3Mh |
| 4 | Echoes of Aincrad | 8% | 1.2Mh |
| 5 | Diablo IV | 4% | 610.7Kh |
| 6 | KARMA: The Dark World | 0% | 533h |
| 7 | Other games | 60% | 8.7Mh |
Ranked by average audience on this game
Ranked by hours streamed on this game
Ranked by % of time on this game
| Creator | Avg viewers / stream | Peak on this game |
|---|---|---|
| 322 viewers | 332 viewers | |
| 42 viewers | 50 viewers |
Over the past week, KARMA: The Dark World drew a confidential audience on Twitch, across all languages, with 3 average viewers. This audience concentrates on a single market, English (74% of observed watch time). Within the RPG category, it ranks 260th out of 594 games observed the previous week.
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Over the past week, KARMA: The Dark World drew an average of 3 concurrent viewers on Twitch, across all languages, with a measured peak of 405 viewers. These figures reflect the game's audience across all channels, not a single creator's.
Recently, the most-watched creators on KARMA: The Dark World are maiabey and おべんとうゆかり. The full ranking, sortable by audience, activity or specialization, is further down this page.
KARMA: The Dark World is watched mainly in English (74% of observed watch time). Its audience spans 1 of the 9 languages tracked by Evoa in total.
There is not enough history yet to establish a reliable trend for KARMA: The Dark World on Twitch.
According to public data aggregated by Evoa, KARMA: The Dark World is published by Gamirror Games.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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