
· WB Games
Over the past week, Mortal Kombat 1 held a niche spot on Twitch, across all languages, with 26 average viewers. This audience centers on one main market, English (58% of observed watch time), and spreads across 4 tracked languages. The Russian market follows. 3 curated creators cover this game; the most-watched holds 37% of watch time. Within the Fighting category, it ranks 22nd out of 93 games observed the previous week.
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The weekly aggregation for this game is not yet available. Numbers will appear once the next ISO week closes (Monday 03:00 UTC).
Previous ISO week · cumulative audience
| # | Game | Share | Hours watched |
|---|---|---|---|
| 1 | DEAD OR ALIVE 6 Last Round | 51% | 22.6Kh |
| 2 | TEKKEN 8 | 30% | 13.2Kh |
| 3 | Super Smash Bros. Ultimate | 6% | 2.6Kh |
| 4 | Street Fighter 6 | 4% | 1.7Kh |
| 5 | Brawlhalla | 3% | 1.4Kh |
| 6 | Other games | 5% | 2.4Kh |
| Creator | Avg viewers / stream | Peak on this game | ||||
|---|---|---|---|---|---|---|
| No creators on this game the previous week. Browse the full catalog: /creators | ||||||
no results
Over the past week, Mortal Kombat 1 drew an average of 26 concurrent viewers on Twitch, across all languages, with a measured peak of 428 viewers. These figures reflect the game's audience across all channels, not a single creator's.
Over the past week, the most-watched creators on Mortal Kombat 1 are Fight4NewYork, ArnKratos, and MissVaska. The full ranking, sortable by audience, activity or specialization, is further down this page.
Mortal Kombat 1 is watched mainly in English (58% of observed watch time). Its audience spans 4 of the 9 languages tracked by Evoa in total.
There is not enough history yet to establish a reliable trend for Mortal Kombat 1 on Twitch.
According to public data aggregated by Evoa, Mortal Kombat 1 is published by WB Games.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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