
· Sega
Previous ISO week · cumulative audience
| # | Game | Share | Hours watched |
|---|---|---|---|
| 1 | Echoes of Aincrad | 54% | 1.1Mh |
| 2 | ELDEN RING NIGHTREIGN | 16% | 303.5Kh |
| 3 | Monster Hunter Wilds | 9% | 175.1Kh |
| 4 | DARK SOULS III | 2% | 39Kh |
| 5 | NTE: Neverness to Everness | 2% | 37.9Kh |
| 6 | PERSONA3 RELOAD | 0% | 3.9Kh |
| 7 | Other games | 17% | 332.8Kh |
Ranked by average audience on this game
Ranked by hours streamed on this game
Ranked by % of time on this game
| Creator | Avg viewers / stream | Peak on this game |
|---|---|---|
| 66 viewers | 73 viewers | |
| 63 viewers | 95 viewers | |
| 40 viewers | 84 viewers | |
| 35 viewers | 48 viewers | |
| 35 viewers | 44 viewers | |
| 33 viewers | 44 viewers | |
| 29 viewers | 33 viewers | |
| 27 viewers | 35 viewers |
Over the past week, PERSONA3 RELOAD was an established game on Twitch, across all languages, with 341 average viewers. Its audience is up 77% week over week. This audience concentrates on a single market, English (74% of observed watch time). The French market follows. 24 curated creators cover this game; the most-watched holds 34% of watch time. Within the RPG category, it ranks 39th out of 590 games observed the previous week.
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Over the past week, PERSONA3 RELOAD drew an average of 341 concurrent viewers on Twitch, across all languages, with a measured peak of 1.4K viewers. These figures reflect the game's audience across all channels, not a single creator's.
Recently, the most-watched creators on PERSONA3 RELOAD are JCbackfire, Sayu, and KEMIST_C10H15N. The full ranking, sortable by audience, activity or specialization, is further down this page.
PERSONA3 RELOAD is watched mainly in English (74% of observed watch time). Its audience spans 8 of the 9 languages tracked by Evoa in total.
Over the past week, PERSONA3 RELOAD's audience is up 77% versus the previous week.
According to public data aggregated by Evoa, PERSONA3 RELOAD is published by Sega.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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