
·
Previous ISO week · cumulative audience
| # | Game | Share | Hours watched |
|---|---|---|---|
| 1 | Genshin Impact | 15% | 75.6Kh |
| 2 | Wuthering Waves | 11% | 53.2Kh |
| 3 | Diablo IV | 7% | 34.1Kh |
| 4 | TBH: Task Bar Hero | 7% | 32.3Kh |
| 5 | Pokémon GO | 5% | 23.4Kh |
| 6 | Pokémon FireRed/LeafGreen | 2% | 7.5Kh |
| 7 | Other games | 54% | 263.7Kh |
Audience footprint generated on this game
Time invested in this game
% of stream time spent on this game
| Creator | Avg viewers / stream | Peak on this game |
|---|---|---|
| 367 viewers | 395 viewers | |
| 138 viewers | 184 viewers | |
| 116 viewers | 134 viewers | |
| 71 viewers | 148 viewers | |
| 68 viewers | 91 viewers | |
| 67 viewers | 110 viewers | |
| 58 viewers | 89 viewers |
Over the past week, Pokémon FireRed/LeafGreen was a major game on Twitch, across all languages, with 2.8K average viewers. Its audience is up 61% week over week. This audience concentrates on a single market, English (88% of observed watch time). The game is carried by 136 curated creators, with audience spread evenly among them. Within the RPG category, it ranks 9th out of 609 games observed the previous week.
Do you publish or represent Pokémon FireRed/LeafGreen? Activate this game on Evoa
Over the past week, Pokémon FireRed/LeafGreen drew an average of 2.8K concurrent viewers on Twitch, across all languages, with a measured peak of 45.9K viewers. These figures reflect the game's audience across all channels, not a single creator's.
Recently, the most-watched creators on Pokémon FireRed/LeafGreen are Trymacs, SCHRADIN, and PietSmiet. The full ranking, sortable by audience, activity or specialization, is further down this page.
Pokémon FireRed/LeafGreen is watched mainly in English (88% of observed watch time). Its audience spans 9 of the 9 languages tracked by Evoa in total.
Over the past week, Pokémon FireRed/LeafGreen's audience is up 61% versus the previous week.
The publisher of Pokémon FireRed/LeafGreen is not listed in the public data aggregated by Evoa.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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