
· Gravity
Previous ISO week · cumulative audience
Audience footprint generated on this game
Time invested in this game
% of stream time spent on this game
| Creator | Avg viewers / stream | Peak on this game |
|---|---|---|
| 1K viewers | 1.4K viewers | |
| 185 viewers | 2.2K viewers | |
| 100 viewers | 208 viewers | |
| 96 viewers | 212 viewers | |
| 93 viewers | 184 viewers | |
| 79 viewers | 1.4K viewers | |
| 76 viewers | 124 viewers | |
| 75 viewers | 136 viewers | |
| 66 viewers | 102 viewers | |
| 63 viewers | 122 viewers |
18 more creators
The full ranking is available to PRO subscribers.
Over the past week, Ragnarok Online was an established game on Twitch, across all languages, with 527 average viewers. Its audience held steady week over week. This audience centers on one main market, Portuguese (65% of observed watch time), and spreads across 7 tracked languages. The English market follows. The game is carried by 37 curated creators, with audience spread evenly among them. Within the MMO category, it ranks 18th out of 108 games observed the previous week.
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Over the past week, Ragnarok Online drew an average of 527 concurrent viewers on Twitch, across all languages, with a measured peak of 2.6K viewers. These figures reflect the game's audience across all channels, not a single creator's.
Recently, the most-watched creators on Ragnarok Online are Rakin, KanonXO, and sukidingels. The full ranking, sortable by audience, activity or specialization, is further down this page.
Ragnarok Online is watched mainly in Portuguese (65% of observed watch time). Its audience spans 7 of the 9 languages tracked by Evoa in total.
Over the past week, Ragnarok Online's audience held steady versus the previous week.
According to public data aggregated by Evoa, Ragnarok Online is published by Gravity.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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