
· Capcom
Previous ISO week · cumulative audience
| # | Game | Share | Hours watched |
|---|---|---|---|
| 1 | Call of Duty: Black Ops II | 22% | 456.8Kh |
| 2 | Valorant | 21% | 434.2Kh |
| 3 | Counter-Strike 2 | 12% | 248.6Kh |
| 4 | Escape from Tarkov | 6% | 129.8Kh |
| 5 | Hunt: Showdown 1896 | 4% | 80.2Kh |
| 6 | Resident Evil Zero | 0% | 185h |
| 7 | Other games | 34% | 701.7Kh |
Audience footprint generated on this game
Time invested in this game
| Creator | Avg viewers / stream | Peak on this game |
|---|---|---|
| 106 viewers | 137 viewers | |
| 57 viewers | 74 viewers |
Over the past week, Resident Evil Zero drew a confidential audience on Twitch, across all languages, with 2 average viewers. This audience concentrates on a single market, German (56% of observed watch time). Within the FPS category, it ranks 307th out of 627 games observed the previous week.
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Over the past week, Resident Evil Zero drew an average of 2 concurrent viewers on Twitch, across all languages, with a measured peak of 100 viewers. These figures reflect the game's audience across all channels, not a single creator's.
Recently, the most-watched creators on Resident Evil Zero are agustinitita, Keyles, and ProjektAlice. The full ranking, sortable by audience, activity or specialization, is further down this page.
Resident Evil Zero is watched mainly in German (56% of observed watch time). Its audience spans 1 of the 9 languages tracked by Evoa in total.
There is not enough history yet to establish a reliable trend for Resident Evil Zero on Twitch.
According to public data aggregated by Evoa, Resident Evil Zero is published by Capcom.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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