
· Bluepoch
Previous ISO week · cumulative audience
| # | Game | Share | Hours watched |
|---|---|---|---|
| 1 | Heroes of Might & Magic: Olden Era | 25% | 51.7Kh |
| 2 | Shakes and Fidget | 20% | 42.7Kh |
| 3 | Heroes of Might and Magic III: The Restoration of Erathia | 12% | 24.1Kh |
| 4 | Hearthstone | 5% | 11.3Kh |
| 5 | Gothic II | 5% | 10.8Kh |
| 6 | Reverse: 1999 | 0% | 21h |
| 7 | Other games | 33% | 68.9Kh |
Ranked by average audience on this game
Ranked by hours streamed on this game
Ranked by % of time on this game
| Creator | Avg viewers / stream | Peak on this game | |||
|---|---|---|---|---|---|
| No creators on this game yet. Browse the full catalog: /creators | |||||
no results
Over the past week, Reverse: 1999 drew a confidential audience on Twitch, across all languages, with 4 average viewers. This audience concentrates on a single market, Russian (97% of observed watch time). The game leans on a headline creator: the most-watched holds 97% of watch time, across 1 curated creator. Within the Strategy category, it ranks 324th out of 778 games observed the previous week.
Do you publish or represent Reverse: 1999? Activate this game on Evoa
Over the past week, Reverse: 1999 drew an average of 4 concurrent viewers on Twitch, across all languages, with a measured peak of 161 viewers. These figures reflect the game's audience across all channels, not a single creator's.
Recently, the most-watched creators on Reverse: 1999 are lerritay and ryosioss. The full ranking, sortable by audience, activity or specialization, is further down this page.
Reverse: 1999 is watched mainly in Russian (97% of observed watch time). Its audience spans 1 of the 9 languages tracked by Evoa in total.
There is not enough history yet to establish a reliable trend for Reverse: 1999 on Twitch.
According to public data aggregated by Evoa, Reverse: 1999 is published by Bluepoch.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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