
· Shiro Games
Previous ISO week · cumulative audience
| # | Game | Share | Hours watched |
|---|---|---|---|
| 1 | World of Tanks | 42% | 129.2Kh |
| 2 | Welcome to the Game III | 36% | 110Kh |
| 3 | A Game About Chopping Trees | 5% | 16.1Kh |
| 4 | Cheap Car Repair | 3% | 8.5Kh |
| 5 | The Abyss Below | 2% | 6.3Kh |
| 6 | SpaceCraft | 0% | 62h |
| 7 | Other games | 13% | 38.9Kh |
Ranked by average audience on this game
Ranked by hours streamed on this game
Ranked by % of time on this game
| Creator | Avg viewers / stream | Peak on this game | |||
|---|---|---|---|---|---|
| No creators on this game yet. Browse the full catalog: /creators | |||||
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Over the past week, SpaceCraft held a niche spot on Twitch, across all languages, with 53 average viewers. This audience centers on one main market, German (63% of observed watch time), and spreads across 4 tracked languages. The English market follows. The game is carried by 9 curated creators, with audience spread evenly among them. Within the Simulation category, it ranks 74th out of 640 games observed the previous week.
Do you publish or represent SpaceCraft? Activate this game on Evoa
Over the past week, SpaceCraft drew an average of 53 concurrent viewers on Twitch, across all languages, with a measured peak of 318 viewers. These figures reflect the game's audience across all channels, not a single creator's.
Recently, the most-watched creators on SpaceCraft are thejocraft_live, Floppz, and SpielbaerLP. The full ranking, sortable by audience, activity or specialization, is further down this page.
SpaceCraft is watched mainly in German (63% of observed watch time). Its audience spans 4 of the 9 languages tracked by Evoa in total.
There is not enough history yet to establish a reliable trend for SpaceCraft on Twitch.
According to public data aggregated by Evoa, SpaceCraft is published by Shiro Games.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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