
· Nexon
Over the past week, Sudden Attack Zero Point was an established game on Twitch, across all languages, with 562 average viewers. This audience concentrates on a single market, Japanese (100% of observed watch time). The game is carried by 25 curated creators, with audience spread evenly among them. Within the FPS category, it ranks 46th out of 627 games observed the previous week.
Do you publish or represent Sudden Attack Zero Point? Activate this game on Evoa
The weekly aggregation for this game is not yet available. Numbers will appear once the next ISO week closes (Monday 03:00 UTC).
Data being collected (bootstrap 2026-04-21). Evolution series will appear after the first aggregation run.
Previous ISO week · cumulative audience
Last 30 days · cumulative audience per day
| Creator | Avg viewers / stream | Peak on this game | ||||
|---|---|---|---|---|---|---|
| No creators on this game the previous week. Browse the full catalog: /creators | ||||||
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Over the past week, Sudden Attack Zero Point drew an average of 562 concurrent viewers on Twitch, across all languages, with a measured peak of 15.4K viewers. These figures reflect the game's audience across all channels, not a single creator's.
Over the past week, the most-watched creators on Sudden Attack Zero Point are Jasper7se, Zerost_s, and わきをだ. The full ranking, sortable by audience, activity or specialization, is further down this page.
Sudden Attack Zero Point is watched mainly in Japanese (100% of observed watch time). Its audience spans 2 of the 9 languages tracked by Evoa in total.
There is not enough history yet to establish a reliable trend for Sudden Attack Zero Point on Twitch.
According to public data aggregated by Evoa, Sudden Attack Zero Point is published by Nexon.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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