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© 2026 Evoa. All rights reserved.·Methodology·Privacy·Terms
SUPER GHOULS'N GHOSTS
SUPER GHOULS'N GHOSTS

SUPER GHOULS'N GHOSTS

TwitchData currently observed on Twitch. Other platforms will be integrated progressively.

· Playtronic

#87
rank among 478 Horror games · previous week
  • Audience
  • Markets
  • Competition
  • Creators

Market read

▾

Over the past week, SUPER GHOULS'N GHOSTS held a niche spot on Twitch, across all languages, with 22 average viewers. This audience concentrates on a single market, Japanese (99% of observed watch time). The game leans on a headline creator: the most-watched holds 86% of watch time, across 2 curated creators. Within the Horror category, it ranks 87th out of 478 games observed the previous week.

Do you publish or represent SUPER GHOULS'N GHOSTS? Activate this game on Evoa

Average audience
22
+4%vs prev. week
Peak audience
373
+13%vs prev. week
Hours watched
3.7Kh
+4%vs prev. week
Streams
15
+50%vs prev. week
Genre share
0%

Game audience

Language markets

Audience breakdown by language

Previous ISO week · average concurrent audience

Markets details

Markets details
MarketAvg audiencePeak audienceHours watchedTrend
JAJapanese223733.7Kh+3%
PTPortuguese02929h—
FRFrench000h—
ENEnglish000h—
ESSpanish000h—
RURussian000h—
DEGerman000h—
ITItalian000h—
PLPolish000h—

Language breakdown over time

Average concurrent audience

Competitive positioning

Game's market share vs competitors

Previous ISO week · cumulative audience

Positioning details · previous week

Positioning details · previous week
#GameShareHours watched
1Dead by Daylight56%5Mh
2Dream Con7%611.5Kh
3RESIDENT EVIL: requiem3%281.4Kh
4Phasmophobia3%250.3Kh
5Granny2%183.9Kh
6SUPER GHOULS'N GHOSTS0%3.7Kh
7Other games29%2.6Mh

Positioning over time

Last 30 days · cumulative audience per day

Creators to activate

Top Audience

Audience

Audience footprint generated on this game · previous week

  • 1すもの
    すものJA
    SUPER GHOULS'N GHOSTS
    268 viewers
  • 2ミナリン
    ミナリンJA
    SUPER GHOULS'N GHOSTS
    39 viewers

Top Activity

Hours streamed

Time invested in this game the previous week

  • 1すもの
    すものJA
    SUPER GHOULS'N GHOSTS
    12 h
  • 2ミナリン
    ミナリンJA
    SUPER GHOULS'N GHOSTS
    9 h

Specialists

Identity

% time on this game (primary game)

  • 1すもの
    すものJA
    SUPER GHOULS'N GHOSTS
    48%

Creators catalog · SUPER GHOULS'N GHOSTS · previous weekPRO

Creators catalog · SUPER GHOULS'N GHOSTS · previous week
CreatorAvg viewers / streamPeak on this gameHours streamedHours watched% on gameGrowth
すものすもの · JA
268 viewers373 viewers12 h3.2Kh48%+2%
ミナリンミナリン · JA
39 viewers57 viewers9 h355h100%−7%
2 results · Page 1 / 1PRO

Frequently asked questions

How many viewers does SUPER GHOULS'N GHOSTS draw on Twitch?▾

Over the past week, SUPER GHOULS'N GHOSTS drew an average of 22 concurrent viewers on Twitch, across all languages, with a measured peak of 373 viewers. These figures reflect the game's audience across all channels, not a single creator's.

Who are the main creators for SUPER GHOULS'N GHOSTS?▾

Over the past week, the most-watched creators on SUPER GHOULS'N GHOSTS are すもの and ミナリン. The full ranking, sortable by audience, activity or specialization, is further down this page.

In which languages is SUPER GHOULS'N GHOSTS watched?▾

SUPER GHOULS'N GHOSTS is watched mainly in Japanese (99% of observed watch time). Its audience spans 1 of the 9 languages tracked by Evoa in total.

Is SUPER GHOULS'N GHOSTS growing on Twitch?▾

There is not enough history yet to establish a reliable trend for SUPER GHOULS'N GHOSTS on Twitch.

Who publishes SUPER GHOULS'N GHOSTS?▾

According to public data aggregated by Evoa, SUPER GHOULS'N GHOSTS is published by Playtronic.

Methodology & definitions

▾

Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.

Peak audience: the highest number of viewers watching the game at the same time, reached during the week.

Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.

Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.

Learn more about our methodology

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Horror
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