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Super Mario 64
Super Mario 64

Super Mario 64

Twitch

· Nintendo

#9
rank among 77 Platformer games · previous week
  • Audience
  • Markets
  • Competition
  • Creators
Average audience
11
+30%vs prev. week
Peak audience
62
−59%vs prev. week
Hours watched
1.8Kh
+30%vs prev. week
Streams
126
−5%vs prev. week
Genre share
2%
+100%vs prev. week

Audience

Spanish dominance

Audience breakdown by language

Share of Spanish audience over the global market

Markets details

Markets details
MarketAvg audiencePeak audienceHours watchedTrend
ESSpanish11621.8Kh+30%
ENEnglish9504K159.6Kh−22%
JAJapanese13580722.6Kh−5%
FRFrench496298.3Kh−17%
DEGerman8501.4Kh−89%
PLPolish356532h−31%
PTPortuguese117185h−83%
ITItalian12297h−37%
RURussian000h—
+7Other languages87361.3Kh—

Competitive positioning

Game's market share vs competitors

Previous ISO week · cumulative audience

Positioning details · previous week

Positioning details · previous week
#GameShareHours watched
1Geometry Dash20%23.8Kh
2Hollow Knight14%16.7Kh
3PEAK12%14.3Kh
4Hollow Knight: Silksong12%13.7Kh
5Super Mario Maker 211%12.4Kh
6Super Mario 642%1.8Kh
7Other games29%33.7Kh

Top Super Mario 64 streamers

1MMax

TOP AUDIENCE

Audience

Audience footprint generated on this game

  • 1jujalag
    jujalagES
    Super Mario 64
    1.3K viewers
  • 2Checoche14
    Checoche14ES
    Super Mario 64
    168 viewers
  • 3Tevexb
    TevexbES
    Super Mario 64
    126 viewers
  • 4stellytta
    stellyttaES
    Super Mario 64
    28 viewers

TOP ACTIVITY

Hours streamed

Time invested in this game

  • 1Tevexb
    TevexbES
    Super Mario 64
    8 h
  • 2stellytta
    stellyttaES
    Super Mario 64
    6 h
  • 3Checoche14
    Checoche14ES
    Super Mario 64
    5 h
  • 4jujalag
    jujalagES
    Super Mario 64
    4 h

TOP SPECIALISTS

Identity

% of stream time spent on this game

No specialists yet (10h+ on this game required).

Active creators on Super Mario 64

Active creators on Super Mario 64
CreatorAvg viewers / streamPeak on this gameHours streamedHours watched% on game
jujalagjujalag · ES
1.3K viewers1.5K viewers4 h5.2Kh4%
Checoche14Checoche14 · ES
168 viewers227 viewers5 h841h13%
TevexbTevexb · ES
126 viewers167 viewers8 h1Kh7%
stellyttastellytta · ES
28 viewers35 viewers6 h166h40%
4 results · Page 1 / 1PRO

Market read

▾

Over the past week, Super Mario 64 was a major game on Twitch, across all languages, with 1.2K average viewers. Its audience is down 24% week over week. This audience concentrates on a single market, English (82% of observed watch time). The Japanese market follows. The game is carried by 55 curated creators, with audience spread evenly among them. Within the Platformer category, it ranks 3rd out of 251 games observed the previous week.

Do you publish or represent Super Mario 64? Activate this game on Evoa

Frequently asked questions

How many viewers does Super Mario 64 draw on Twitch?▾

Over the past week, Super Mario 64 drew an average of 1.2K concurrent viewers on Twitch, across all languages, with a measured peak of 4.1K viewers. These figures reflect the game's audience across all channels, not a single creator's.

Who are the main creators for Super Mario 64?▾

Recently, the most-watched creators on Super Mario 64 are Squeex, Dhalucard, and Dinah. The full ranking, sortable by audience, activity or specialization, is further down this page.

In which languages is Super Mario 64 watched?▾

Super Mario 64 is watched mainly in English (82% of observed watch time). Its audience spans 8 of the 9 languages tracked by Evoa in total.

Is Super Mario 64 growing on Twitch?▾

Over the past week, Super Mario 64's audience is down 24% versus the previous week.

Who publishes Super Mario 64?▾

According to public data aggregated by Evoa, Super Mario 64 is published by Nintendo.

Methodology & definitions

▾

Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.

Peak audience: the highest number of viewers watching the game at the same time, reached during the week.

Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.

Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.

Learn more about our methodology

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