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Super Mario Odyssey
Super Mario Odyssey

Super Mario Odyssey

Twitch

·

#42
rank among 45 Platformer games · previous week
  • Audience
  • Markets
  • Competition
  • Creators
Average audience
0
−99%vs prev. week
Peak audience
3
−98%vs prev. week
Hours watched
6h
−99%vs prev. week
Streams
4
stablevs prev. week
Genre share
0%
−100%vs prev. week

Audience

Portuguese dominance

Audience breakdown by language

Share of Portuguese audience over the global market

Markets details

Markets details
MarketAvg audiencePeak audienceHours watchedTrend
PTPortuguese036h−99%
ENEnglish1873.3K31.4Kh−71%
DEGerman8098613.4Kh+706%
FRFrench591.6K10Kh+47%
ESSpanish224387h−64%
JAJapanese140200h−90%
ITItalian114161h+30%
RURussian000h—
PLPolish000h—
+3Other languages01567h—

Competitive positioning

Game's market share vs competitors

Previous ISO week · cumulative audience

Positioning details · previous week

Positioning details · previous week
#GameShareHours watched
1PEAK24%8.4Kh
2Super Mario World13%4.4Kh
3Hollow Knight: Silksong13%4.4Kh
4Hollow Knight13%4.4Kh
5Donkey Kong Country4%1.5Kh
6Super Mario Odyssey0%6h
7Other games34%11.7Kh

Top Super Mario Odyssey streamers

1MMax

TOP AUDIENCE

Audience

Ranked by average audience on this game

  • 1MdmDaiane
    MdmDaianePT
    Super Mario Odyssey
    222 viewers
  • 2subaco_decobra
    subaco_decobraPT
    Super Mario Odyssey
    44 viewers

TOP ACTIVITY

Hours streamed

Ranked by hours streamed on this game

  • 1MdmDaiane
    MdmDaianePT
    Super Mario Odyssey
    3 h
  • 2subaco_decobra
    subaco_decobraPT
    Super Mario Odyssey
    3 h

TOP SPECIALISTS

Percentage

Ranked by % of time on this game

No specialists yet (10h+ on this game required).

Active creators on Super Mario Odyssey

Active creators on Super Mario Odyssey
CreatorAvg viewers / streamPeak on this gameHours streamedHours watched% on game
MdmDaianeMdmDaiane · PT
222 viewers247 viewers3 h666h4%
subaco_decobrasubaco_decobra · PT
44 viewers46 viewers3 h133h4%
2 results · Page 1 / 1PRO

Market read

▾

Over the past week, Super Mario Odyssey was an established game on Twitch, across all languages, with 331 average viewers. Its audience is down 55% week over week. This audience centers on one main market, English (56% of observed watch time), and spreads across 6 tracked languages. The German and French markets follow as well. The game is carried by 18 curated creators, with audience spread evenly among them. Within the Platformer category, it ranks 10th out of 251 games observed the previous week.

Do you publish or represent Super Mario Odyssey? Activate this game on Evoa

Frequently asked questions

How many viewers does Super Mario Odyssey draw on Twitch?▾

Over the past week, Super Mario Odyssey drew an average of 331 concurrent viewers on Twitch, across all languages, with a measured peak of 3.3K viewers. These figures reflect the game's audience across all channels, not a single creator's.

Who are the main creators for Super Mario Odyssey?▾

Recently, the most-watched creators on Super Mario Odyssey are BarbarousKing, SmallAnt, and CrocodyleTV. The full ranking, sortable by audience, activity or specialization, is further down this page.

In which languages is Super Mario Odyssey watched?▾

Super Mario Odyssey is watched mainly in English (56% of observed watch time). Its audience spans 6 of the 9 languages tracked by Evoa in total.

Is Super Mario Odyssey growing on Twitch?▾

Over the past week, Super Mario Odyssey's audience is down 55% versus the previous week.

Who publishes Super Mario Odyssey?▾

The publisher of Super Mario Odyssey is not listed in the public data aggregated by Evoa.

Methodology & definitions

▾

Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.

Peak audience: the highest number of viewers watching the game at the same time, reached during the week.

Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.

Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.

Learn more about our methodology

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