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© 2026 Evoa. All rights reserved.·Methodology·Privacy·Terms
The Crew: Motorfest
The Crew: Motorfest

The Crew: Motorfest

TwitchSteam

· Ubisoft Entertainment

#0
rank among 35 Racing games · previous week
  • Audience
  • Markets
  • Competition
  • Creators

Data being collected

The weekly aggregation for this game is not yet available. Numbers will appear once the next ISO week closes (Monday 03:00 UTC).

Audience

Spanish dominance

Audience breakdown by language

Share of Spanish audience over the global market

Markets details

Markets details
MarketAvg audiencePeak audienceHours watchedTrend
ESSpanish000h—
FRFrench7531.1Kh−61%
RURussian290252h−35%
DEGerman121101h−93%
PLPolish0642h−47%
PTPortuguese02626h−67%
ITItalian0510h−62%
ENEnglish000h—
JAJapanese000h—

Competitive positioning

Game's market share vs competitors

Previous ISO week · cumulative audience

Positioning details · previous week

Positioning details · previous week
#GameShareHours watched
1Le Mans Ultimate24%14.7Kh
2Mario Kart World19%11.7Kh
3F1 2517%10.2Kh
4Grand Theft Auto: Vice City12%7.6Kh
5Forza Horizon 611%6.6Kh
6Other games18%10.9Kh

Top The Crew: Motorfest streamers

1MMax

TOP AUDIENCE

Audience

Ranked by average audience on this game

  • 1XplosioN_TV
    XplosioN_TVES
    The Crew: Motorfest
    154 viewers
  • 2RaffGN7
    RaffGN7ES
    The Crew: Motorfest
    82 viewers
  • 3Kine_ESP
    Kine_ESPES
    The Crew: Motorfest
    81 viewers

TOP ACTIVITY

Hours streamed

Ranked by hours streamed on this game

  • 1Kine_ESP
    Kine_ESPES
    The Crew: Motorfest
    29 h
  • 2RaffGN7
    RaffGN7ES
    The Crew: Motorfest
    11 h
  • 3XplosioN_TV
    XplosioN_TVES
    The Crew: Motorfest
    3 h

TOP SPECIALISTS

Percentage

Ranked by % of time on this game

  • 1RaffGN7
    RaffGN7ES
    The Crew: Motorfest
    48%
  • 2Kine_ESP
    Kine_ESPES
    The Crew: Motorfest
    17%

Active creators on The Crew: Motorfest

Active creators on The Crew: Motorfest
CreatorAvg viewers / streamPeak on this gameHours streamedHours watched% on game
XplosioN_TVXplosioN_TV · ES
154 viewers199 viewers3 h463h18%
RaffGN7RaffGN7 · ES
82 viewers131 viewers11 h897h48%
Kine_ESPKine_ESP · ES
81 viewers145 viewers29 h2.3Kh17%
3 results · Page 1 / 1PRO

Market read

▾

Over the past week, The Crew: Motorfest held a niche spot on Twitch, across all languages, with 9 average viewers. This audience concentrates on a single market, French (73% of observed watch time). The Russian market follows. 2 curated creators cover this game; the most-watched holds 39% of watch time. Within the Racing category, it ranks 38th out of 134 games observed the previous week.

Do you publish or represent The Crew: Motorfest? Activate this game on Evoa

Frequently asked questions

How many viewers does The Crew: Motorfest draw on Twitch?▾

Over the past week, The Crew: Motorfest drew an average of 9 concurrent viewers on Twitch, across all languages, with a measured peak of 140 viewers. These figures reflect the game's audience across all channels, not a single creator's.

Who are the main creators for The Crew: Motorfest?▾

Recently, the most-watched creators on The Crew: Motorfest are simuverseden, Hushiie, and bulletthekrazygamer. The full ranking, sortable by audience, activity or specialization, is further down this page.

In which languages is The Crew: Motorfest watched?▾

The Crew: Motorfest is watched mainly in French (73% of observed watch time). Its audience spans 3 of the 9 languages tracked by Evoa in total.

Is The Crew: Motorfest growing on Twitch?▾

There is not enough history yet to establish a reliable trend for The Crew: Motorfest on Twitch.

Who publishes The Crew: Motorfest?▾

According to public data aggregated by Evoa, The Crew: Motorfest is published by Ubisoft Entertainment.

Methodology & definitions

▾

Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.

Peak audience: the highest number of viewers watching the game at the same time, reached during the week.

Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.

Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.

Learn more about our methodology

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