
· The Behemoth
Over the past week, Castle Crashers drew a confidential audience on Twitch, across all languages, with 0 average viewers. Within the RPG category, it ranks 449th out of 609 games observed the previous week.
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Previous ISO week · cumulative audience
| # | Game | Share | Hours watched |
|---|---|---|---|
| 1 | ELDEN RING | 8% | 1.4Mh |
| 2 | Echoes of Aincrad | 8% | 1.3Mh |
| 3 | Diablo IV | 6% | 972.7Kh |
| 4 | NTE: Neverness to Everness | 6% | 947.2Kh |
| 5 | ELDEN RING NIGHTREIGN | 5% | 842Kh |
| 6 | Castle Crashers | 0% | 67h |
| 7 | Other games | 66% | 10.6Mh |
| Creator | Avg viewers / stream | Peak on this game | ||||
|---|---|---|---|---|---|---|
| No creators on this game the previous week. Browse the full catalog: /creators | ||||||
no results
Over the past week, Castle Crashers drew an average of 0 concurrent viewers on Twitch, across all languages, with a measured peak of 34 viewers. These figures reflect the game's audience across all channels, not a single creator's.
No Evoa-curated creator streamed Castle Crashers over the past week.
Language data for Castle Crashers is not available yet for the past week.
There is not enough history yet to establish a reliable trend for Castle Crashers on Twitch.
According to public data aggregated by Evoa, Castle Crashers is published by The Behemoth.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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