
· Square
Over the past week, FINAL FANTASY IX was an established game on Twitch, across all languages, with 111 average viewers. Its audience is up 271% week over week. This audience concentrates on a single market, Japanese (87% of observed watch time). The game is carried by 3 curated creators, with audience spread evenly among them. Within the RPG category, it ranks 79th out of 609 games observed the previous week.
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Previous ISO week · cumulative audience
| # | Game | Share | Hours watched |
|---|---|---|---|
| 1 | ELDEN RING | 8% | 1.4Mh |
| 2 | Echoes of Aincrad | 8% | 1.3Mh |
| 3 | Diablo IV | 6% | 972.7Kh |
| 4 | NTE: Neverness to Everness | 6% | 947.2Kh |
| 5 | ELDEN RING NIGHTREIGN | 5% | 842Kh |
| 6 | FINAL FANTASY IX | 0% | 18.7Kh |
| 7 | Other games | 66% | 10.6Mh |
Last 30 days · cumulative audience per day
Audience footprint generated on this game · previous week
Time invested in this game the previous week
| Creator | Avg viewers / stream | Peak on this game |
|---|---|---|
| 209 viewers | 244 viewers | |
| 54 viewers | 69 viewers | |
| 28 viewers | 40 viewers |
Over the past week, FINAL FANTASY IX drew an average of 111 concurrent viewers on Twitch, across all languages, with a measured peak of 3.2K viewers. These figures reflect the game's audience across all channels, not a single creator's.
Over the past week, the most-watched creators on FINAL FANTASY IX are Minty_, BasedTrolso, and Belinone_. The full ranking, sortable by audience, activity or specialization, is further down this page.
FINAL FANTASY IX is watched mainly in Japanese (87% of observed watch time). Its audience spans 4 of the 9 languages tracked by Evoa in total.
Over the past week, FINAL FANTASY IX's audience is up 271% versus the previous week.
According to public data aggregated by Evoa, FINAL FANTASY IX is published by Square.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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