
· Square Enix
Over the past week, FINAL FANTASY VIII Remastered held a niche spot on Twitch, across all languages, with 23 average viewers. This audience concentrates on a single market, Japanese (77% of observed watch time). The French market follows. The game leans on a headline creator: the most-watched holds 77% of watch time, across 3 curated creators. Within the RPG category, it ranks 141st out of 609 games observed the previous week.
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Previous ISO week · cumulative audience
| # | Game | Share | Hours watched |
|---|---|---|---|
| 1 | ELDEN RING | 8% | 1.4Mh |
| 2 | Echoes of Aincrad | 8% | 1.3Mh |
| 3 | Diablo IV | 6% | 972.7Kh |
| 4 | NTE: Neverness to Everness | 6% | 947.2Kh |
| 5 | ELDEN RING NIGHTREIGN | 5% | 842Kh |
| 6 | FINAL FANTASY VIII Remastered | 0% | 3.9Kh |
| 7 | Other games | 66% | 10.6Mh |
Audience footprint generated on this game · previous week
Time invested in this game the previous week
| Creator | Avg viewers / stream | Peak on this game |
|---|---|---|
| 87 viewers | 128 viewers | |
| 63 viewers | 77 viewers | |
| 61 viewers | 68 viewers |
Over the past week, FINAL FANTASY VIII Remastered drew an average of 23 concurrent viewers on Twitch, across all languages, with a measured peak of 140 viewers. These figures reflect the game's audience across all channels, not a single creator's.
Over the past week, the most-watched creators on FINAL FANTASY VIII Remastered are マサマサ_, AvegaX, and EosCall__. The full ranking, sortable by audience, activity or specialization, is further down this page.
FINAL FANTASY VIII Remastered is watched mainly in Japanese (77% of observed watch time). Its audience spans 3 of the 9 languages tracked by Evoa in total.
There is not enough history yet to establish a reliable trend for FINAL FANTASY VIII Remastered on Twitch.
According to public data aggregated by Evoa, FINAL FANTASY VIII Remastered is published by Square Enix.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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