
· Square Enix
Previous ISO week · cumulative audience
| # | Game | Share | Hours watched |
|---|---|---|---|
| 1 | ELDEN RING | 8% | 1.4Mh |
| 2 | Echoes of Aincrad | 8% | 1.3Mh |
| 3 | Diablo IV | 6% | 972.7Kh |
| 4 | NTE: Neverness to Everness | 6% | 947.2Kh |
| 5 | ELDEN RING NIGHTREIGN | 5% | 842Kh |
| 6 | FINAL FANTASY XVI | 0% | 7.4Kh |
| 7 | Other games | 66% | 10.6Mh |
Audience footprint generated on this game
Time invested in this game
% of stream time spent on this game
| Creator | Avg viewers / stream | Peak on this game |
|---|---|---|
| 509 viewers | 678 viewers | |
| 167 viewers | 232 viewers | |
| 123 viewers | 141 viewers | |
| 115 viewers | 213 viewers | |
| 68 viewers | 177 viewers | |
| 61 viewers | 121 viewers | |
| 44 viewers | 66 viewers | |
| 41 viewers | 50 viewers | |
| 35 viewers | 36 viewers | |
| 28 viewers | 36 viewers |
3 more creators
The full ranking is available to PRO subscribers.
Over the past week, FINAL FANTASY XVI held a niche spot on Twitch, across all languages, with 44 average viewers. This audience concentrates on a single market, French (89% of observed watch time). The game leans on a headline creator: the most-watched holds 88% of watch time, across 4 curated creators. Within the RPG category, it ranks 112th out of 609 games observed the previous week.
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Over the past week, FINAL FANTASY XVI drew an average of 44 concurrent viewers on Twitch, across all languages, with a measured peak of 623 viewers. These figures reflect the game's audience across all channels, not a single creator's.
Recently, the most-watched creators on FINAL FANTASY XVI are TiTavion, たろぺ, and YUYU_TEKKEN. The full ranking, sortable by audience, activity or specialization, is further down this page.
FINAL FANTASY XVI is watched mainly in French (89% of observed watch time). Its audience spans 4 of the 9 languages tracked by Evoa in total.
There is not enough history yet to establish a reliable trend for FINAL FANTASY XVI on Twitch.
According to public data aggregated by Evoa, FINAL FANTASY XVI is published by Square Enix.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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