evoa
Explore
GamesExplore the market by gameCreatorsFind and contact your game's creators
Solutions
Data IntelligenceFor the gaming industryCreator CRMFor your gaming influenceCampaignsTo promote your games
Pricing
evoa
evoa

Gaming ecosystem intelligence.

Public data, market intelligence and professional tools for creators, indies, studios and agencies.

Explore

  • Games
  • Creators

Solutions

  • Data Intelligence
  • Creator CRM
  • Campaigns

Company

  • About
  • Pricing
  • Contact
© 2026 Evoa. All rights reserved.·Methodology·Privacy·Terms
Retail Hell
Retail Hell

Retail Hell

TwitchData currently observed on Twitch. Other platforms will be integrated progressively.

· Gamirror Games

#17
rank among 164 Simulation games · previous week
  • Audience
  • Markets
  • Competition
  • Creators

Market read

▾

Over the past week, Retail Hell was an established game on Twitch, across all languages, with 319 average viewers. Its audience is up 473% week over week. This audience concentrates on a single market, English (98% of observed watch time). The game leans on a headline creator: the most-watched holds 91% of watch time, across 4 curated creators. Within the Simulation category, it ranks 35th out of 635 games observed the previous week.

Do you publish or represent Retail Hell? Activate this game on Evoa

Average audience
314
+1098%vs prev. week
Peak audience
16.7K
+2086%vs prev. week
Hours watched
52.8Kh
+1098%vs prev. week
Streams
5
−89%vs prev. week
Genre share
1%

Game audience

English dominance

Audience breakdown by language

Share of English audience over the global market

Markets details

Markets details
MarketAvg audiencePeak audienceHours watchedTrend
ENEnglish31416.7K52.8Kh+1098%
RURussian294416h−87%
ESSpanish2136403h+33%
JAJapanese02020h−64%
FRFrench000h—
PTPortuguese000h—
DEGerman000h—
ITItalian000h—
PLPolish000h—

Language breakdown over time

English vs other markets

Competitive positioning

Game's market share vs competitors

Previous ISO week · cumulative audience

Positioning details · previous week

Positioning details · previous week
#GameShareHours watched
1World of Tanks28%1.1Mh
2Palia9%362.3Kh
3Disney Dreamlight Valley6%247.7Kh
4Tomodachi Life: Living the Dream4%139.7Kh
5Stardew Valley3%122.7Kh
6Retail Hell1%52.8Kh
7Other games48%1.8Mh

Positioning over time

Cumulative audience

Creators to activate

Top Audience

Audience

Audience footprint generated on this game · previous week

  • 1Joe_Bartolozzi
    Joe_BartolozziEN
    Retail Hell
    16.3K viewers
  • 2Fleshy
    FleshyEN
    Retail Hell
    505 viewers

Top Activity

Hours streamed

Time invested in this game the previous week

  • 1Fleshy
    FleshyEN
    Retail Hell
    6 h
  • 2Joe_Bartolozzi
    Joe_BartolozziEN
    Retail Hell
    3 h

Specialists

Identity

% time on this game (primary game)

No specialists yet (10h+ streamed required).

Creators catalog · Retail Hell · previous weekPRO

Creators catalog · Retail Hell · previous week
CreatorAvg viewers / streamPeak on this gameHours streamedHours watched% on gameGrowth
Joe_BartolozziJoe_Bartolozzi · EN
16.3K viewers16.7K viewers3 h48.8Kh13%—
FleshyFleshy · EN
505 viewers590 viewers6 h3Kh22%—
2 results · Page 1 / 1PRO

Frequently asked questions

How many viewers does Retail Hell draw on Twitch?▾

Over the past week, Retail Hell drew an average of 319 concurrent viewers on Twitch, across all languages, with a measured peak of 16.7K viewers. These figures reflect the game's audience across all channels, not a single creator's.

Who are the main creators for Retail Hell?▾

Over the past week, the most-watched creators on Retail Hell are Joe_Bartolozzi, Fleshy, and m0ann. The full ranking, sortable by audience, activity or specialization, is further down this page.

In which languages is Retail Hell watched?▾

Retail Hell is watched mainly in English (98% of observed watch time). Its audience spans 3 of the 9 languages tracked by Evoa in total.

Is Retail Hell growing on Twitch?▾

Over the past week, Retail Hell's audience is up 473% versus the previous week.

Who publishes Retail Hell?▾

According to public data aggregated by Evoa, Retail Hell is published by Gamirror Games.

Methodology & definitions

▾

Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.

Peak audience: the highest number of viewers watching the game at the same time, reached during the week.

Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.

Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.

Learn more about our methodology

frenesptderuitjapl
Early access · Private beta

Take control of your gaming influence.

Market data, creators, and campaigns — in one place, no agency, no black box. Evoa is in private beta: access is invite-only. Public beta opens Q3 2026.

tracked creators9 languages, equal depthTwitch+Steam, live
Private betaInvite-only · now
Public betaOpens Q3 2026

Studios & agencies

B2B

Get notified at launch.

Got a live project and want in now?


Creators

Waitlist

Get notified at launch.

Evoa
Games
Simulation
Simulation
Request early access →